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How to jungle in Season 7

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Riot has once again changed the jungle, leaving many junglers in disarray as they try to optimize their paths to victory. Not content with the current state of Smite rewards and power-farming, Riot added a normalized heal on Smite, longer spawn timers on jungle camps, and a variety of plants that have collectively altered the path that junglers ought take and the ganks that they commit to. In this guide, we’ll go over which champions are trending towards success, how they’re doing it, and what paths you ought to take in order to apply ideal amounts of pressure to the entire map.

Here are the things you need to know to stay ahead of the competition and gank your way to a higher ELO.

Champions

Before we delve into what makes the champions listed below good, we have to establish criteria for what exactly makes for a strong jungler in the preseason meta. In my opinion, you should look towards champions that can do a full clear (shown in the pathing section) in under four minutes. If they cannot do that, they are too slow to be considered viable given the necessary early pressure a jungler has to now produce. Furthermore, the jungler needs some form of area-of-effect damage in order to effectively damage the raptors and krugs in the early game.

Here are a few examples of strong candidates for top tier junglers.

Rengar

Rengar seems to have been a good and patient kitty, as he was the beneficiary of a massive rework after suffering a long-winded period of subpar play and win rates. While North American solo queue have yet to fully realize this iteration’s strengths, Korean solo queue players have been using him in a way that many analysts had expected: a bruiser with great stickiness, survivability, and consistent damage. His high base damage and low cooldown on Q (a W that combines Ekko's and Olaf's ultimate) and an R that applies decent global pressure and creates powerful gank situations is something incredibly valuable in competitive play. Black Cleaver amplifies his effectiveness, with Q applying two stacks, and Dead Man’s Plate gives enemies much less time to react to the Pridestalker’s pounces. Combining this with his flexibility in both keystone masteries and pathing make Rengar a powerful pick on 6.22.

Lee Sin

What can’t Lee Sin do? Riot tries to guide him out of the category of overpowered or way too strong, but the blind monk always finds a way to stumble back into those places and is always relevant regardless of the meta. His high single target damage and good sustain make him suitable on his first clear, and an early Tiamat makes clearing raptors and krugs a breeze in the early to middle stages of the game. This, in combination with increased mobility from blast cones, give Lee Sin the ability to maneuver in and out of fights with ease while also giving him one of the best Level 6 spikes of all junglers. At the moment, Lee Sin is still among the best in the jungle despite the flurry of changes.

Elise

In a jungle meta that favors ganks and dynamic pathing, Elise becomes a high priority pick. Her execute and Thunderlord’s Decree make her a more potent early game threat than before, especially now that the free health of Strength of the Ages is gone and ranged supports are more popular meaning that there will be squishier targets for the spider queen to sink her fangs into. Invades are more popular, and hers are more safe now that you have another rappel target in plants. Rylai’s is still an incredibly strong item as well, as it allows her to still be able to transition into a secondary/tertiary damage threat with fairly decent utility.

Ivern

Ivern is an interesting case study as a champion that simultaneously thrives and is hampered by a meta that prioritizes invades. You’d think that the increased cooldown on smite makes his invades occur less often and thus handicaps him, but the time to freely move around the map caused by increased jungle spawns, as well as usability buffs and friendly utility itemization makes the happy-go-lucky tree a strong force in the preseason jungle meta. If you’re looking for the ultimate supportive style jungler, Ivern is your strongest and shield-iest bet, especially when building things like Locket of the Iron Solari, Redemption, Ardent Censer, Athene’s Unholy Grail, and Iceborne Gauntlet.

Some champions previously considered highly contested have also been put into awkward positions by peripheral changes. The most notable example is Olaf, who struggles to find a relevant keystone mastery for the jungle with the removal of Strength of the Ages.

Pathing

There are six major paths that we can immediately identify to take in the new preseason patch, with each one meant to maximize your time before you recall and go back out to make plays on the rift. There are obviously more, and I encourage readers to be creative with these paths during a game and manipulate them based on the flow of the game.

Safe Full Clear

When to do this?

When your lanes are self-sufficient and you’re able to safely go through your jungle and power-farm. This is most optimal in solo queue because of the lack of co-ordination on collapses between teams.

Why is it good?

You get level 4.7 through doing a full route in less than four minutes if done correctly, and allows you to recall for your jungle item and start being able to put pressure on lanes more effectively. Don’t forget to ward near your second buff with your trinket in order to scout out cheese or aggressive invades before starting.

Vision Route A

When to do this?

If you expect a full clear from the enemy jungler, this route puts a lot of pressure on them and allows for more aggressive invades if they start krugs or continue to their red buff. It's also that much more effective if your solo lanes are shoving in their opponents, as they will have priority on any sort of collapse in the enemy jungle. It’s even more effective when you know you are playing a jungler with a higher tempo (e.g. Lee Sin vs. Zac).

Why is it good?

This is a fantastic supportive path that gets vision for your team on an entire side of the map, because it makes that information available and allows you and your team to make better decisions across the board. Scryer's Blooms spawn between 3:00 and 3:30, leading to early invades getting even more information than previously through this path and the one below.

Vision Route B

When to do this?

If you need to alter your full clear route to protect your lanes, this is a great route that will allow you to put pressure on both your mid and bottom side of the map. It is best to utilize this when you have high pressure lanes in bottom and middle.

Why is it good?

Not only does this route provide ample vision on one side of the map, but it can also transition into passive or aggressive play. For the former, after getting the deep vision for your team, you can path back to getting a full clear and recalling or looking at opportunities. On the latter point of aggression, you can look for opportunities to gank the middle or bottom lane without fear of counter-gank because you’ve set up appropriate vision to ensure the other jungler is not around. Even further, you can counter-jungle the recently spawned gromp or wolves camp if you choose to wait around a bit or go somewhere else (such as going back to clear raptors and then get the newly spawned enemy gromp, with protection from the recent deep ward helping you secure it).

Ganking Route A

When to do this?

If you need to alter your full clear to support your middle or bottom lanes that are being shoved in, this is the best route to start putting pressure on lanes early without sacrificing the opportunity to go back to farming efficiently. For higher risk/reward, see the Cheese section.

Why is it good?

Being able to identify efficient ganks that blow summoner spells or kill people is always a good thing. This route also benefits from a safer fall back plan in the form of flexibility in going back to farm Raptors and Krugs without undue pressure.

Ganking Route B

When to do this?

Similar to Ganking Route A, this route is meant to create early support onto solo lanes if they have a lot of kill pressure or are prone to being pushed in. The Scryer’s Bloom provides for the opportunity to avoid potential counterganks. For higher risk/reward, see the Cheese section.

Why is it good?

Whereas Ganking Route A has the fallback plan of going back to jungling, This route has the added and different benefit of utilizing the long lane portions of tribrush and the mid-to-raptors bridge for ganks that have a higher percentage of success in getting a kill or blowing key summoner spells.

Cheesy Path

When to do this?

If you feel like a specific lane is going to be shoved in early (e.g. Rumble vs Poppy, where Rumble shoves Poppy in aggressively while carving out an advantage), this path, which can be reversed, is a good way to get an early and effective gank onto a priority target. The path presented can be reversed to have access to top lane.

Why is it good?

The quickest way to double buffs and level 3, this path opens up an early surprise gank for an unsuspecting laner, and can lead to a first blood and immediate advantage in the game if all goes well. However, it is considered cheese just because of the huge loss of tempo from a failed gank so early, leaving your stray small camps to be taken; this hurts even more in the new jungle, where spawn timers are drastically increased.

Masteries

Greenfather’s Gift

A new mastery, Greenfather’s Gift, is great for junglers because of one simple reason: it triggers on monster camps which allows you to speed up your clear immensely. On a Level 1 blue buff, the first Greenfather’s Gift attack will deal roughly 80 damage, which is more than a normal auto attack. Its compatriots on Tier 4 are not as worth it for a jungler either, in so far as they do not help with your clear. If you take this while your opponent does not, you could see yourself being massively ahead in tempo. This is also amplified by the notion that there lots of chances to use it because you’re weaving through jungle, and can therefore help catching enemies off-guard with extra burst on a gank or invade.

Double Edged Sword or Bounty Hunter

These are masteries that will give damage immediately to a jungler on this tier of the ferocity tree, and that utility far outweighs the damage Battle Trance will give you overall, because Battle Trance damage only applies during combat with champions. As such, junglers should be more inclined to take the other two masteries in its place in order to clear their jungle faster.

Fearless + Courage of the Colossus

This combo is great for diving and ganking often, as your tankiness in those situations improves immensely. It also scales much better in the late game as your health and resistances increase. You’re more likely to take this as a jungler than if you were a laner, as Insight isn’t as effective on you due to the usage of smite rather than something like Teleport or Exhaust. Someone like Jarvan IV will see great benefit to Fearless, as he can use his ultimate and his flag and drag combo to get the Courage of the Colossus shield, and further buff up that shield’s value through the extra armor and magic resist as he likely gets focused.

Runes

Lethality, the new alternative to armor penetration, is not worth taking due to the scaling factor of the statistic; the low value of lethality at level one puts you so far behind in the jungle and makes survivability in the jungle a lot more difficult. As such, some combination of attack damage, attack speed, and armor are musts to survive if you want to do a full clear as safely as possible.

Gabriel Zoltan-Johan is a News Editor at theScore esports and the head analyst for the University of Toronto League of Legends team. His (public) musings can be found on his Twitter.

Copyright © 2016 Score Media Ventures Inc. All rights reserved. Certain content reproduced under license.


ODEE on the 76ers and player wellness: 'Having access to their ability and their knowledge in that respect is really important to me'

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24/7 training, high-stress competitions 12-months a year and the constant specter of Carpal Tunnel Syndrome are simple realities for top-tier esports players. However, Team Dignitas now has more tools than ever to help their players cope, thanks to their new owners, the Philadelphia 76ers.

According to FOX Business's Thomas Barrabi, since the 76ers bought and merged Team Dignitas and Team Apex in September, the veteran sports franchise has provided its ragtag esports acquisition with a veritable stable of psychologists, doctors, and various health and fitness experts that other orgs can only dream of giving their players access to.

“In the past, we have not had access to anything like that,” Dignitas founder and president Michael “Odee” O’Dell told Barrabi. “Coaches have only really come in the last few years. Sports psychology and nutrition, that’s only really starting to happen. This is a big reason for me for wanting to partner with the Sixers, having access to their ability and their knowledge in that respect is really important to me.”

Concerns over player health in esports have risen for some time. Particularly so in League of Legends, where Team SoloMid ADC Yiliang "Doublelift" Peng has opened up about the mental and physical health struggles many players face since he announced his competitive hiatus from the 2017 NA LCS Spring Split.

RELATED: Doublelift opens up on LCS burnout: 'It's such a bad life'

One of Doublelift's main concerns, one that's also prominent in other esports such as CS:GO, is overloaded competition schedules. Unlike traditional sports with well-defined on and off seasons, many esports pros compete throughout the year in various leagues, invitationals and qualifiers with few breaks in between. It's a concern that Dignitas' new management takes seriously, according to their 76ers appointed CEO, Jonathan Kemp.

"The travel schedule these guys have is punishing, absolutely punishing. We need to start to talk to the teams,” Jonathan Kemp told Barrabi.

“This is a big part where the Sixers will be able to help us — just how we can build schedules for players which enable them to play properly and rest properly and just enable them to have a longer career and be more professional.”

Sasha Erfanian is a news editor for theScore esports. Follow him on Twitter, it'll be great for his self-esteem.

Copyright © 2016 Score Media Ventures Inc. All rights reserved. Certain content reproduced under license.

TSM renew Hauntzer and Svenskeren's contracts

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Team SoloMid top Keven “Hauntzer” Yarnell and jungler Dennis “Svenskeren” Johnsen will continue to play with Team SoloMid in the 2017 season, according to a tweet from TSM owner Andy "Reginald" Dinh.

While TSM's mid, Søren "Bjergsen" Bjerg, is contracted to the team until November 18, it is not currently known when support Vincent "Biofrost" Wang's contract ends or if a renewal is on its way.

The renewal of Hauntzer's and Svenskeren's contracts is a encouraging sign of stability from a roster that received a major shake-up when the team's star ADC, Yilang "Doublelift" Peng, announced that he would be taking a competitive hiatus from the team for the 2017 NA LCS Spring Split.

RELATED: WildTurtle returning to TSM for IEM Oakland

While the team will be fielding their 2013-2015 ADC, Jason "WildTurtle" Tran, at IEM Oakland Nov. 19-20, they have yet to announce who will fill Doublelift's shoes for 2017 the NA LCS spring split.

Sasha Erfanian is a news editor for theScore esports. Follow him on Twitter, it'll be great for his self-esteem.

Copyright © 2016 Score Media Ventures Inc. All rights reserved. Certain content reproduced under license.

WildTurtle returning to TSM for IEM Oakland

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Team SoloMid have confirmed that their former AD carry, Jason "WildTurtle" Tran, will compete with the team at IEM Oakland.

In the team's video announcement, WildTurtle says that his future with the team after IEM is still uncertain, but that "I'm just going to play in this tournament and see how it goes."

While WildTurtle competed with Team SoloMid from 2013 to 2015, he was replaced by CLG’s Yiliang "Doublelift" Peng in the 2016 preseason. WildTurtle then moved on to the newly formed Immortals with whom he placed third in both the 2016 NA LCS Spring and Summer playoffs.

WildTurtle’s return to the team comes as a result of of Doublelift’s surprise announcement that he would be taking a competitive hiatus from the 2017 spring split in order to focus on his streaming.

While ESPN’s Jacob Wolf reported that WildTurtle would play with TSM at Oakland on a tryout basis last Friday, TSM made no confirmations until today’s announcement. Wolf’s report also said that following IEM, WildTurtle would move on to bootcamp with Team Dignitas in South Korea, but that is still unconfirmed.

Sasha Erfanian is a news editor for theScore esports. Follow him on Twitter, it'll be great for his self-esteem.

Copyright © 2016 Score Media Ventures Inc. All rights reserved. Certain content reproduced under license.

Reprisal: The Unicorns of Love's shot at making the final of IEM Oakland

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By fluke or fan vote, Intel Extreme Masters Oakland is the Unicorns of Love’s third consecutive annual appearance at a California IEM event. Their first, the memorable debut of the Unicorns on the international stage, accompanied a shocking upset over the newly rebuilt Team SoloMid, the flagship team of North America. The Unicorns of Love had yet to play a League of Legends Championship Series game, but the surprising Twisted Fate jungle pick in conjunction with Tristan “PowerOfEvil” Schrage’s Syndra fascination unseated TSM.

The Unicorns of Love and Team SoloMid could collide again at IEM Oakland this week. But two years have dragged on since then, neither team has retained the same form and Brazilian team INTZ e-Sports could still play spoiler to the rematch. While conceptually, many still think of Unicorns of Love as a cheese-based team with unexpected picks and illogical map movements, their identity has drifted more and more towards a team that simply plays standard lanes in the early game well. Though Team SoloMid will again likely be favored, UoL have a deceptively high chance of defeating both INTZ and Team SoloMid in their rebuilding phase again to reprise an IEM final appearance.

With a less than impressive overall regular season record of 6-5-7 (W-T-L), the Unicorns of Love slipped into the EU LCS Summer playoffs in sixth place: the final seed. Though a significant gap in points separated them from Team Vitality, the first non-playoffs team with a score of 3-9-6, the roster had spent the summer playing as if thrown together. Top laner Tamás “Vizicsacsi” Kiss and Zdravets “Hylissang” Galabov stretched the roster thinly across the map. This was the best they could do after the unexpected loss of Danil “Diamondprox” Reshetnikov and the myriad jungler transitions that spring.

As the split wore, however, the Unicorns took advantage of a straightforward formula that allowed them to propel Vizicsacsi ahead, at times at the expense of other members of the team. He averaged a CS@10 lead of 7.4 (second in the region) and was in the top five among gold differences at 10. In the playoffs, the presence of a consistent strong lane would give Unicorns a straightforward side of the map to play around in standard lanes and allow them to experiment with more strategies that took advantage of that style of play.

Though the Unicorns of Love only placed sixth, they ran through Giants, the third seed, convincingly, and managed to take games from all three World Championship EU LCS representatives in the playoffs and the gauntlet. Unicorns dragged Splyce in particular to five games in the Regional Qualifier, ending the overall summer split with a positive win rate of 5-4 against EU’s second place team.

Without PowerOfEvil, the Unicorns have sought a more consistent carry in Vizicsacsi, and this has redefined their playstyle from surprising with an attempt at shock-and-awe to a support network that’s more steady and strategy-oriented in its execution. That doesn’t mean it doesn’t have its flaws, as macro play has never been a consistent strength for the Unicorns.

A lot of the Unicorns’ previous creativity has been funneled into surprising opponents in the top lane. UoL were the first European team to bring out the post-Level 5 lane swap in the opening game of the EU LCS playoffs following the removal of lane swaps. With both bottom and top lane ahead, Hylissang and Kim "Veritas" Kyoungmin took the opportunity to back after Giants Gaming’s duo recalled and headed to the top lane. Vizicsacsi’s control of the wave allowed them to slip into the brush undetected and then emerge to dive the top turret along with Kang “Move” Minsu. The game snowballed from there.

This isn’t the only time Unicorns of Love’s duo has roamed top. They’re known to frequently use their opponent laners’ backs or concede their Tier 1 turret to roam to the top side and assist their jungler. The fact that losing Tier 1 turret is now less advisable with first brick gold just means they have to play more intelligently when they do leave lane, but so far strategies like the one they used against Giants in their first game have been abundant.

In the Unicorns’ first game against Giants in the Regional Qualifier, the team instead relied upon Fabian “Exileh” Schubert to push the wave on Karma and head top for blue buff contest. In this way, the Unicorns of Love demonstrated that one of their major advantages is a willingness to identify and pressure top lane advantages.

With Veritas able to play utility picks and follow Hylissang’s lead, the more fiddly parts of the Unicorns’ strategy come through in their jungle and mid lane synergy. Move receives a lot of criticism for inefficient pathing, but much of this came from an imperfect relationship with his mid laner. While other teams began to funnel more lane farm into their jungler or play more to push and control the mid lane while their jungler looked to invade or farm, Exileh preferred to farm champions over minions.

Throughout the split, Exileh was especially noted for his daring with more solo kills than other mid laners in the league, but had a habit of falling behind in CS and gold. Exileh liked to take more risks in aiming to kill his lane opponent or roaming top, rather than keeping mid lane pushed and allowing Move to control the jungle. This forced Move to either spend a lot of time hovering ineffectually around Exileh’s lane or farm the top side of the jungle near Vizicsacsi almost exclusively.

The relationship between the mid laner and the jungler is obviously a two-way street. Not all blame can be placed on either Exileh or Move alone for this deficiency. Over the course of the World Championship, it became clear that a lot of the meta focused on mid lane control and denying raptor camp for vision, which was something that the Unicorns of Love never quite seemed to grasp. Instead, Exileh and Move merely took a risky approach to shutting down the enemy mid laner. If it worked, they could transition pressure to blue or red buff on the top side of the map. If not, both players fell behind their counterparts.

This approach could be ultimately disastrous for the Unicorns of Love against TSM or even INTZ. INTZ’s strategy relies upon providing mid support from Gabriel "tockers" Claumann for jungler Gabriel “Revolta” Henud. Team SoloMid’s jungle and mid synergy between Dennis “Svenskeren” Johnsen and Soren “Bjergsen” Bjerg was initially a struggle for the team earlier this year, but is now a mainstay. If Svenskeren blind invades, Bjergsen will often have control of the lane, making it harder to punish Svenskeren without Bjergsen coming to his aid.

As a result, the jungle and mid synergy will be the largest hurdle for the Unicorns should they want to make a deep run. All three bottom lanes on the top side of the bracket will trade off as weaknesses or reliable sources of utility, but rarely as focal points. Top is liable to create pressure for Unicorns, as Kevin "Hauntzer" Yarnell will lack the same support as Vizicsacsi, and the system of top side pressure from INTZ isn’t as established. Mid and jungle is where it breaks down.

Statistically, Exileh has the champion pool to make him competitive on Patch 6.21 at IEM Oakland with Viktor, Ryze and Vladimir being among his most played for the split. Viktor’s re-emergence as a popular choice makes it much harder to ban him out than it was in the EU LCS summer playoffs or regionals. All these champions also have a strong ability to push the lane in many matchups as well.

What it will come down to is whether or not Move will have room to breathe. The team’s strength in getting Vizicsacsi ahead will give Move all the tools to take advantage of invade opportunities on the top side. If the Unicorns can draft strong lane matchups in top and mid lane, then Move only has to follow the cues of his solo laners.

INTZ, the Unicorns of Love and Team SoloMid are on a difficult side of the bracket, but the Unicorns’ ability to identify how to manipulate the top side of the map early makes them a foe with a more reliable strategy than they had two years ago at IEM San Jose. Team SoloMid will retain their core in mid laner Bregsen and jungler Svenskeren while INTZ haven’t changed their roster at all. The Unicorns’ time together as an established squad will only get them so far. It’s down to Move and Exileh to make their third California IEM as strong as the first.

Kelsey Moser is a staff writer for theScore esports. You can follow her on Twitter.

Copyright © 2016 Score Media Ventures Inc. All rights reserved. Certain content reproduced under license.

Wisdom announces free agency

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Kim "Widsom" Tae-wan has left Misfits is now a free agent, the player announced on Twitter Wednesday.

Wisdom joined Misifts in May as their starting jungler, and helped the team qualify for the 2017 EU LCS Spring Split. Prior to playing for Misifts, Wisdom played for Giants Gaming and the KOO Tigers.

Wisdom moved from Korea to Europe when he joined Giants Gaming, replacing Joachim “betongJocke” Rasmussen on that team’s starting lineup. However, the team still suffered from weak results. Giants placed 10th in the 2016 EU LCS Spring regular season, re-qualifying for the LCS after a 3-1 win over Team Huma in the promotion tournament.

After that split, Wisdom left for Misfits, and helped the team take first in the 2016 EUCS Playoffs, then qualify for the LCS with a 3-1 win over FC Schalke 04.

Misfits have yet to make a statement on losing Wisdom, though the team still has Leon “Lamabear” Kruger signed to the organization as a jungler.

Daniel Rosen is a news editor for theScore esports. You can follow him on Twitter.

Copyright © 2016 Score Media Ventures Inc. All rights reserved. Certain content reproduced under license.

Immortals sign former NRG coach Hermes

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Immortals have brought on David “Hermes” Tu, formerly coach of Renegades and NRG, as the team's new strategic coach.

"The key to having a strong roster starts with the right infrastructure, including coaching, and we believe Hermes will provide a strong start to our year as we begin the process of solidifying our roster," the organization said in a statement.

Hermes was the coach of Renegades in 2015 and stayed on with the roster as their spot was acquired by EnVyUs in May, following a competitive ruling from Riot Games that banned Renegades' owners from the LCS.

He stepped down from EnVyUs in June, joining NRG eSports later that month amidst a major shuffle of the team's backstage staff. NRG then faced a rough run through the summer split with a 4-14 record that saw them fall into the 2017 promotion tournament where they were relegated to the Challenger Series after a 3-0 loss to Echo Fox.

"I’ve had the opportunity to work in several challenger and LCS teams, and for me it’s an obvious choice to join Immortals," Hermes said in a statement. "We share a vision of competitive integrity and growth, and the organization itself provides a great support system both from a player and managerial perspective."

Hermes will be working in conjunction with the team's performance coach, Robert Yip, as they prepare for the 2017 season. However, the team's roster is currently in a bit of a flux after Immortals CEO Noah Winston announced in a video that the team's players would be free to take offers from other teams during the offseason.

Immortals AD carry Jason "WildTurtle" Tran has taken Winston up on the offer and will be playing with Team SoloMid at IEM Oakland Nov. 19-20.

Sasha Erfanian is a news editor for theScore esports. Follow him on Twitter, it'll be great for his self-esteem.

Copyright © 2016 Score Media Ventures Inc. All rights reserved. Certain content reproduced under license.

Report: Riot to co-ordinate with MLBAM to create all-in-one video app for League of Legends

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Riot is working to create a video app focused on professional League of Legends viewership, according to a video report from Richard Lewis.

Thanks to documents allegedly leaked from multiple sources within Riot, Lewis says the app would feature high quality livestreams of professional play, on-demand video and would be usable across mobile, tablet, computer and home entertainment platforms.

The application, dubbed "Riot Video App" in the document, is being produced in cooperation with MLBAM (Major League Baseball Advanced Media), according to Lewis. MLBAM is a digital content marketing firm affiliated with Major League Baseball.

The firm has previously worked with MLB (Major League Baseball), MiLB (Minor League Baseball), the PGA Tour and the WWE (World Wrestling Entertainment) Network among others.

The document refers to "billing/subscriber management" as a responsibility of Riot Games, alleging potential features or content that sits behind a paywall. This has precedent in League of Legends, where OGN previously kept HD streams, videos on demand and participation in chat in OGN Champions for Twitch subscribers only. This information coincides with described efforts on the part of team owners and Riot to create new revenue streams for teams participating in LCS, with this being a potential option.

"MLBAM is working with Riot Games to develop and launch a standalone video application for Riot Games LIVE and on-demand video content," Lewis' document reads. This would be an unprecedented move for the esports viewing experience, with most others using third-party streaming services such as Twitch and YouTube to ensure an audience for their competitions.

As it stands, no response from Riot has been made with respect to the claims, and Richard Lewis has said that the document outlines the announcement of this partnership on Dec. 1.

Gabriel Zoltan-Johan is a News Editor at theScore esports and the head analyst for the University of Toronto League of Legends team. His (public) musings can be found on his Twitter.

Copyright © 2016 Score Media Ventures Inc. All rights reserved. Certain content reproduced under license.


Riot announces new champion Camille

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Riot has revealed their sixth and final new champion for 2016, Camille.

Revealed on their Facebook page, with an accompanying comic, Camille’s appearance resembles that of a sleek cyborg, outfitted with grappling wires on her sharp and deadly sword legs. Her style and mobility in the comic seem to suggest her as a tricky assassin who can dart around terrain. She also seems to have clever tricks beyond her grappling wires, such as an energy shield and unnervingly accurate execution strikes.

In terms of lore and her personality, Camille seems to be an authority in terms of keeping peace and order in Piltover, the city which features champions such as Caitlyn, Vi and Jayce. Camille has a particular focus on the rules of the city, and her role as a cog in a larger scheme of things. Taking this role to heart, she even works against the Piltover elite to ensure the prosperity of the city as a whole.

Camille follows Ivern, Kled, Taliyah, Aurelion Sol and Jhin, and marks a potential shift in the types of champions Riot has been designing this year, as the material associated with her release puts her in the mold of an assassin. This would be apt following the release of the assassin class rework for Riot’s preseason patch. More details on Camille’s kit, background, and release skins will be available soon.

Gabriel Zoltan-Johan is a News Editor at theScore esports and the head analyst for the University of Toronto League of Legends team. His (public) musings can be found on his Twitter.

Copyright © 2016 Score Media Ventures Inc. All rights reserved. Certain content reproduced under license.

pawN tells fan group he is in talks with Korean teams

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Members of Heo "pawN" Wonseok's QQ fan group have posted screenshots of messages from him that heavily imply he is looking to join a strong Korean team for the 2017 season. He confirmed the sentiment in an interview with Big Esports Magazine.

After the announcement that pawN and teammate Kim "Deft" Hyukkyu would leave Chinese team EDward Gaming, Deft publicly stated his preference for joining a Korean team, but pawN was more reserved. Members of the community, notably Chinese caster Xu "Joker" Fei, stated that pawN had offers from LSPL and other LPL teams, and believed he would likely stay in China despite leaving EDG.

The recent screenshots of pawN's QQ fan group announcement, however, suggest that pawN has decided to leave China and look for a strong Korean team like his former teammate Deft. The transcript reads in a combination of Chinese pinyin and English:

"Zzz. Thank you. Bye bye. Wait for me to win Season 7 [Worlds]. I think I must win. I go to a korean team. Now talk many strong korea team [sic]. Don't worry me [sic]. Bye bye."

Tuwan, a Chinese media website, posted their own screenshots on Weibo, authenticating the source. In the interview with Big Esports Magazine, pawN confirmed that he will return to Korea, at least for a short time, and is looking at offers from Korean teams, but he also expressed that a return to Korea may not be certain. No matter what, pawN said he will fight for a 2017 World Championship victory. pawN also stated in the interview that he enjoyed his time with EDward Gaming and his life in China. He said that he would take the opportunity to come to China again.

pawN's recent statements make him the third Samsung player after Deft and Cho "Mata" Sehyeong to explicitly express an interest in returning to South Korea to win Worlds. Members of both the Chinese and Korean League of Legends esports scene have suggested that the increase in prize pool from skin sales starting this year may serve as an incentive for skilled Korean players to seek to remain in or return to LCK teams.

Kelsey Moser is a staff writer for theScore esports. You can follow her on Twitter.

Copyright © 2016 Score Media Ventures Inc. All rights reserved. Certain content reproduced under license.

5 sleeper champions on the verge of meta success

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It’s no secret that LCS players inspire which champions we choose to climb the ladder with but sometimes we want to step away from our Jhins, Cassiopeias and Jayces and surprise our opponents with zany pocket picks and fringe strategies that are crazy enough to work. With that said, it’s also important to think of your teammates and communicate what you want to play so that they’re not just as surprised by your support Singed as the enemy team.

Simply put, I understand that you want to play something wacky and off-meta, but your teammates do not want you to play the support Singed you’ve been craving.

But fear not, as there are a number of niche champions that are still incredibly fun to play without invoking the ire of your teammates. Furthermore, these are picks on the precipice of the meta so be prepared to see a few of them in professional play soon.

Tahm Kench, Top Lane

With the advent of the assassin rework, protecting your Attack Damage and Ability Power carries is absolutely key. Shields, heals, and even large stomachs are needed to keep the damage away, and Tahm Kench is very, very, adept at the latter. Tahm is amazing to play into tanks such as Nautilus, Maokai, and Poppy, and his laning is also fantastic into certain melee splitpushers such as Irelia, Fiora, and Jax. His laning is exemplified by his early kill pressure through two forms of crowd control.

Tahm is also a champion with a pseudo-global ultimate, which will give your team an assured advantage and pressure in a meta that doesn’t really focus on champions with global abilities. This allows for collapses and pick possibilities previously unknown, and your tankiness and consistent damage and utility in fights will make you a nuisance in skirmishes and full teamfights. Tahm’s waveclear is also quite reasonable, with sunfire and his Devour (W) providing appropriate area-of-effect damage to prepare sidewaves before setting up for objectives. Both Flash and Ghost are seen as viable mobility summoner options to pair with Teleport given Tahm’s chasing potential in lane.

Quick Tip: Using Devour (W) on an enemy champion will have them lose their passive stacks, but using Tongue Lash (Q) on a fully stacked target will keep the stacks on the enemy, allowing you to follow up with a Devour.

Early Buys: Bami’s Cinder, Spectre’s Cowl, Tier 1 Boots

Full Build: Sunfire Cape, Mercury Treads, Spirit Visage, Frozen Mallet, Guardian Angel, Titanic Hydra/Knight’s Vow/Redemption/Randuin’s Omen

Runes: Attack Damage Reds, Armor Yellows, Magic Resist per level Blues, Attack Speed Quints

Masteries*

Tahm Kench Masteries

* Both Grasp of the undying and Courage of the Colossus are worth taking, but Courage’s current overtuned state allows it to be much more viable.

Poppy, Jungle

A powerhouse top laner in the current meta, Poppy is also an incredibly effective jungle champion. She has percentage health damage on her Q, which speeds up her early clear quite a bit with Greenfather’s Gift. Additionally, her sustainability is bolstered by her shield passive and easy ability to stun large camps with very little mana. Poppy also engages with other junglers quite well when invading or getting invaded on. The narrow corridors of the jungle make it very likely for her to get a 1v1 advantage in the immediate engage.

When it comes to ganks, Poppy is best played as a pseudo-Lee Sin that’s looking to get behind her targets in order to push them into walls or further away from the safety of their turret. If she ends up behind a gank target, it’s very likely that the enemy jungler will blow a Flash. Counterganks done by a Poppy, especially after Level 6, could be devastating, with her W and R carving out natural advantages against those who overextend.

Quick Tip: Even if E does not stun, its displacement will trigger Courage of the Colossus for you.

Early Buys: Tier 1 Boots, Skirmisher’s/Tracker’s (Cinderhulk), Iceborne Gauntlet,

Full Build: Mercury Treads, Skirmisher’s/Tracker’s (Cinderhulk), Iceborne Gauntlet, Randuin’s Omen, Spirit Visage, Guardian Angel

Runes: Attack Damage Reds, four Armor + five Health per level Yellows, Magic resist per level blues, Attack Damage Quints

Masteries

Poppy Masteries

AP Kog’Maw, Mid Lane

As of November 16, AP Kog’Maw mid has an absurdly high 55.9% win rate, and has been powerful since the Living Artillery changes in patch 6.21 went through. But why is it that the void puppy sees so much success with the assassins running about? Simple answer: insane lane pressure and waveclear with E; your ideal spacing between you and your opponent is the end of your E. Be careful of early ganks, especially from pesky roaming supports and tanky junglers who hope to dive you under tower.

Kog’Maw also has incredibly good scaling with high AP ratios and is a purchaser of Tear of The Goddess; the combination of the Seraph’s Embrace shield and Health from Rylai’s Crystal Sceptre makes Kog’Maw deceptively tanky and allows him to survive and get off more damage when collapsed on. But his value is similar to Jhin’s, as Kog’Maw can keep his distance as a fight starts, rendering him more difficult to catch with any sort of direct frontline engage. After all the initiations are blown, he can then float further in and rain on the parade of his enemies.

Quick Tip: You can use E and Q simultaneously for trading on attempted harass by your lane opponent. Follow it up with a W-empowered auto attack as they fade away from their harass pattern to get extra percentage health damage and trigger your Thunderlord’s Decree.

Early Buys: Tear of the Goddess, Tier 1 Boots, Lost Chapter

Full Build: Sorceror’s Shoes > Morellonomicon > Rylai’s Crystal Scepter > Seraph’s Embrace > Void Staff > Guardian Angel/Banshee’s Veil/Mercurial Scimitar

Runes: Magic Penetration Reds, Health per level Yellows, six Cooldown Reduction per level + three Flat Magic Resistance Blues, Ability Power Quints

Masteries

Kog'Maw Masteries

Evelynn, Jungle

A beneficiary of the downtime the new jungle provides, Evelynn has a solid first clear and provides heavy pressure through her constantly camouflaged presence as only Scryer’s Blooms can spot her in the early game unless individuals sacrifice early gold for control wards. She also provides high damage during ganks after a couple key items. Her overall burst, with a combination of Thunderlord’s Decree, Hextech Revolver and Sheen, and even Runic Echoes on a Skirmisher’s Smite, lead her to be a potent ganker in the early and middle game for lanes with powerful initiation, tankiness, and stickiness. She also can help get splitpushers further ahead through sneakily ganking the 1v1, similar to the collapses of a Twisted Fate, Taliyah, or Ryze.

Quick Tip: She can exploit this technique to make her clear healthier and safer than it usually is.

Early Buys: Skirmisher’s Smite (Runic Echoes), Hextech Revolver, Sheen

Full Build: Skirmisher’s Smite (Runic Echoes) > Protobelt > Lichbane > Rylai’s Crystal Scepter > Dead Man’s Plate/Randuin’s Omen > Abyssal Scepter/Void Staff/Banshee’s Veil

Runes: Attack Damage Reds, Armor Yellows, six Cooldown Reduction per level + three Ability Power Blues, Ability Power Quints

Masteries

Evelynn Masteries

Fiora, Top Lane

Changes to splitpushing in patch 6.22 have made freezing waves much easier than it used to be, and has allowed splitpushers to threaten tier three towers moreso thanks to their loss of deadly laser beams. As a result, duelists, heavy splitpushers and cleanup champions like Fiora should be seeing more play. While she has more difficult matchups in the form of champions such as Jayce or Kennen, the resurgence of picks such as Poppy, Maokai, and even the new toplane Rengar make for matchups that skew more in her favour, and matchups that allow her to scale into a potent sidelane threat.

Using your Q combined with Greenfather’s Gift, Fresh Blood, and hitting a vital deals over 100 damage (mixed as physical, magic, and true) after resistances on one hit. At level two, your auto attack and E reset can add roughly 200 damage to this after resistances, not including additional vital procs, or keystone damage such as Fervor of Battle, Grasp of the Undying or Thunderlord’s Decree.

Quick Tip: Fiora can Riposte (W) while moving with her Lunge (Q), allowing her to slide into position or away from others while baiting crowd control with her mobility.

Early Buys: Tiamat, Phage, Tier 1 Boots

Full Build: CDR/Swiftness/Mercury Treads, Black Cleaver, Ravenous Hydra, Bloodthirster/Mercurial Scimitar, Spirit Visage/Edge of Night/Mercurial Scimitar/Maw of Malmortius, Guardian Angel

Runes: Attack Damage Reds, Armor Yellows, six Cooldown Reduction per level + three Flat Magic Resistance Blues, Attack Speed Quints

Masteries*

Fiora Masteries

*Fiora can viably take Fervor of Battle, Grasp of the Undying or Thunderlord’s Decree, depending on the difficulty of her matchup.

Gabriel Zoltan-Johan is a News Editor at theScore esports and the head analyst for the University of Toronto League of Legends team. His (public) musings can be found on his Twitter.

Copyright © 2016 Score Media Ventures Inc. All rights reserved. Certain content reproduced under license.

ROX get revenge on SKT in KeSPA Cup semifinals

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It's been just under a month since SK Telecom T1 defeated the ROX Tigers in dramatic fashion at the 2016 League of Legends World Championship semifinals, but ROX finally got their revenge on Faker and co. in the KeSPA Cup semifinals as they swept the reigning world champions 2-0 on Friday.

While the victory marks the fourth time that the Tigers have beaten SKT — the first time being a 2-1 win during the 2015 LCK Spring Split — jungler Han "Peanut" Wang-Ho told Inven Global's Young Jae "RallyJaffa" Jeon that he still thinks about his team's performance at Worlds.

"We played without pressure, and I think that helped us perform better," Peanut said. "I'm happy we won, but couldn't help but think 'Why couldn't have we played like this at Worlds?'"

The KeSPA Cup semifinal match saw the Tigers take Game 1 in a 33 minute affair that saw Peanut's Olaf and mid laner Hae "Cry" Sung-min's Cassiopeia put up identical 5/2/8 scorelines. SKT did manage to drag out Game 2 before falling to the Tigers in 43 minutes off the back of Kim "PraY" Jong-in's 6/0/8 performance on Varus.

Peanut then went on to discuss how he wasn't expecting to sweep SKT, but understood how it happened.

"You never know against SKT, even when they're very far behind — that's their biggest strength," he said. "I believe we exploited their mistakes better than they did ours today."

ROX's win over SKT also means that Kongdoo Monster have now qualified for IEM Gyeonggi, as ROX had already been invited to the event. The Tigers will now face off against Kongdoo Monster in the KeSPA Cup finals, which Peanut did not seem too shaken up about.

"Kongdoo Monster really did improve a lot," Peanut told Inven Global. "But shouldn't they be easier to beat than SKT?"

*An earlier version of this article incorrectly stated that ROX had only beaten SKT twice. In fact, ROX have beaten SKT four times in total. theScore esports regrets the error.

Olivia Da Silva is a news editor at theScore esports. She likes piña coladas, getting caught in the rain and dank no-scopes. You're eligible for free high fives if you follow her on Twitter.

Copyright © 2016 Score Media Ventures Inc. All rights reserved. Certain content reproduced under license.

Team Ocean's bot lane duo Vex and Whyin on Scouting Grounds: 'We have the best coach for sure'

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Patient and unassuming, AD carry Bradley "Vex" Miller is the quietest member of his team. He speaks only when he feels truly adamant about a particular call, which is only once or twice a game, or saves his voice to back up the calls of his Scouting Grounds bot lane partner, support Ryan "Whyin" Karaszkiewicz.

Together, they cover both extremes of the personality scale on Team Ocean, a group of amateur players supported by the Team Liquid organization for the duration of the Riot Games-sponsored Scouting Grounds event. Vex is mostly silent while Whyin is a ball of energy and the loudest voice in the Team Ocean, both in and out of game. When the two qualify for the Scouting Grounds finals, Whyin excitedly chatters about their recent victory against Team Infernal and is surprisingly interrupted by a sudden outburst from Vex.

“It feels amazing!” Vex says with a gigantic grin. Spinning next to Vex in his gaming chair is Whyin, who claps his hands together with a matching smile.

"Yeah, best bot lane at Scouting Grounds,” he then turns to Vex. “Have you seen your KDAs dude? They’re great. You’re nuts!”

The two continue to talk over one another in an attempt to explain why their team — composed of Maxime “MaxTrobo” Delangis Gallichand, Ray “Wiggily” Griffin, Aleksei “rjsdndgod” Zatorski, Vex and Whyin — is now headed to the finals over Team Mountain and Team Infernal, both of which were expected to place higher in the short round robin.

“We won draft, I mean Wiggily—” Whyin starts.

“We have the best coach, for sure!” Vex interrupts.

“Oh yeah, DLim is amazing,” Whyin continues. “DLim, Josh and Sam are—”

“—the best coaches for sure,” Vex finishes.

As a training event, Scouting Grounds aims to give amateur players from the North American Challenger Ladder a taste of competitive play. Team Ocean are backed by Team Liquid, who leant their new head coach David Lim along with jungler Joshua “Dardoch” Hartnett and Samson “Lourlo” Jackson to help players learn as much as they can within the short week.

“DLim’s a genius,” Whyin says. He follows this up with words that could have come straight from his Scouting Grounds coach’s mouth. “We’re not playing scrims to win, we play scrims to learn and learn stuff about our opponents’ champion pools.”

“Yeah it’s just like my solo queue, that’s why my stats are so bad in solo queue,” Vex jokes. “But honestly, I don’t want to be solo queue obsessed. It’s all about what I can do in a real match."

“We also have Wiggily, probably best jungler if not tied with Omar, but I’m pretty sure he’s better than Omar,” Whyin says. “We have RJ, who has been such a beast—”

“MaxTrobo is like the top carry,” Vex adds.

“Yeah MaxTrobo is just like, soloing everyone,” Whyin finishes.

Despite the limited time they’ve spent playing together, Vex and Whyin have transitioned with ease into becoming a bot lane duo.

“I hadn’t even played with any of you guys before I got drafted,” Vex tells Whyin.

“You didn’t talk at all before you got drafted because you’re a serial killer, dude,” Whyin says. The two laugh for a moment as Whyin continues to spin in his chair. “You are KingVex. The king.”

In high spirits, the two continue to banter back and forth for a bit before joining up with the rest of Team Ocean for celebratory Korean barbeque.

Team Ocean will take on Team Cloud in the Scouting Grounds finals at 2 p.m. PST. The event will not be streamed, but VODs will be made available by Riot following the event.

Emily Rand is a staff writer for theScore eSports. You can follow her on Twitter.

Copyright © 2016 Score Media Ventures Inc. All rights reserved. Certain content reproduced under license.

Twitch becomes exclusive sponsorship sales partner for Cloud9 and Team SoloMid

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Twitch will now represent Cloud9 and Team SoloMid in sponsorship sales negotiations, the streaming service announced on Friday.

Twitch is already the exclusive streaming partner for TSM and C9, and sponsors both organizations, but this partnerships moves Twitch into the teams' business practices. Twitch will now be responsible for selling "interested brands" on sponsoring TSM and C9.

"Twitch’s goal is to continually expand growth and revenue opportunities for our content creators, the true drivers of community creation,” Kevin Lin, COO of Twitch, stated in a press release.

“Our partnership with TSM and Cloud9 is long-standing and has helped pro players thrive in a growing live media ecosystem. This expanded partnership will also improve the overall health of the esports industry by providing more opportunities for players through long-term support in a more sustainable ecosystem.”

This is not the first time the streaming service has entered into direct business partnerships with esports teams outside of sponsoring them. In 2014, Twitch acquired GoodGame Agency, which owns Evil Geniuses and Alliance.

"We are excited to expand our relationship with Twitch to provide the best experience for viewers and players," Jack Etienne, Cloud9 CEO stated in the press release.

"Uniting Twitch’s media and our direct engagement will delight our clients and viewers in new and innovative ways. We’re eager to use these opportunities to create more value for our players and fans."

Daniel Rosen is a news editor for theScore esports. You can follow him on Twitter.

Copyright © 2016 Score Media Ventures Inc. All rights reserved. Certain content reproduced under license.

Report: Singaporean LoL circuit implements new Pick-Ban

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The Singaporean LoL circuit has seemingly released their tentative pick and ban format for 2017, switching to a 10-ban system that may signal the potential for other regions to adopt more bans in their pick-ban phase according to Nelson Sng Yi Wei, owner of Team Vestigial and content creator for Garena and other esport outlets.

Similar to Dota 2's drafting process, the Singaporean pick and ban phase will be broken into multiple phases, where teams would initially ban a set of champions, then pick a number of champions before banning out a few more. The draft would then go back into a selection phase before coming to an end.

A interesting thing to note in the picture above is the allowance of Blue side to have the first ban, first pick, last ban, and last ban. It is unclear if this exact process will be adopted by other regions.

Riot has previously suggested that a 10-ban system for 2017 was "quite likely", and that the specifics are still being worked out.

Gabriel Zoltan-Johan is a News Editor at theScore esports and the head analyst for the University of Toronto League of Legends team. His (public) musings can be found on his Twitter.

Copyright © 2016 Score Media Ventures Inc. All rights reserved. Certain content reproduced under license.


Team Ocean on how they chose their roles and what they've learned at Scouting Grounds

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The North American Scouting Grounds are well underway, with amateur players from around the region invited to Riot Headquarters for a short tournament. On Thursday, Nov. 17, the round robin stage wrapped up with Team Ocean and Team Cloud at the top of the standings. These two teams will play each other in the Scouting Grounds final.

theScore sat down with four members of Team Ocean to chat about the Scouting Grounds event, their expectations, and what they hope to learn.

Tell us a bit about yourself.

MaxTrobo: I’m just a young player trying to go pro. The classic gamer. I quit [high] school because I wanted play games all day and go pro.

Wiggily: I’m Ray Griffin, known as Wiggily and I’m from Minnesota. I’m 19. I’ve been playing League since Season 3 and I’ve been high elo since Season 4 but I haven’t actually been playing a lot until this season.

Vex: I am Bradley Miller. Challenger AD carry, and I made it to Scouting Grounds. I was on Xbox before and one of my friends on Xbox told me, "Hey, I found this new computer game." I decided to try it out and at that time I had a really bad computer but I just started playing with him. Really enjoyed the game and just never stopped.

Whyin: I just started playing when a friend invited me in Season 2. I didn’t start taking it too serious because I was just playing with friends but I started to get better. Got to Challenger this season for pretty much the entire year and that’s just how it worked out.

What do you think of the event so far?

MaxTrobo: It’s really nice. He tells us the things we need to do and a coach needs to do that. A coach can’t be like, "Oh, you maybe could have done something better." He just tells us what we need to do.

Vex: It’s really really fun actually. Meeting all the new people, playing with pros I’ve been playing online with for so long. It’s just fun and well-organized. I’m recently high-elo so I’m not really good friends with all of them but I knew a few of them.

Whyin: The whole place is really nice. You can talk and meet some of the other challenger players in person. Some of them act a bit different than they do in game. Some are a little bit nicer in real life apparently. And you get to play in the same room as the LCS people do before they go onstage.

Why did you choose your position in League of Legends?

MaxTrobo: I think it was at the end of Season 3, at the start of Season 4 I was a mid lane main but somehow I ended up as the top laner for my team with my friends. I was actually good at top lane so I actually wanted to stay top because the meta was the carry meta so I just decided to stay top.

Wiggly: I lane but I don’t like having to worry about 1v2ing or worry about ganks, I just like playing against the other jungler. I think when I first started jungle was the strongest person on the map and you could just do everything after you got two buffs. You’re not bound to a single lane and that made me want to play it. Also at that time everyone wanted to play Lee Sin and playing Lee Sin is fun. It’s just sort of clicked.

Vex: I’ve always wanted to be a carry so I started mid, but then I realized that late-game carries, the best champs for that in the game are AD carries. I want to be the late-game carry.

Whyin: It’s just the role I’m best at. I tried all the different ones and I dunno, it’s just what I was best at. I’m just able to control a lot in the game. Support’s the role that controls vision and the map the most. It’s not that my mechanics aren’t good for other roles, I just wasn’t really good at playing the solo lanes, and then jungle I was never good at jungle either. I can play other roles just fine in solo queue but in competitive I’m not good at them.

What have you learned so far?

MaxTrobo: Right now I’m learning to communicate with others, lane allocation, just talking in general. Knowing how to communicate with the rest of my team. Sometimes it’s a bit difficult because I want to focus on the game and I also need to think of what I have to say. So it’s a bit harder for me but I think I’m doing fine for [English as] my second language.

Wiggily: I think the most important thing is just working with your mid laner and how important communication is. I always knew that communication was important but you can really tell the difference between top level teams and us ... there's so much I've learned and there's so many things you can learn from an LCS coach in three days.

Vex: The solo queue meta is like, you play whatever AD carry, but the meta in competitive is just like a few AD carry champs. Just learning how to lane phase and what bot lane means in a competitive scenario is really what I’ve learned the most here.

Whyin: How to improve my macro and just communication in general. I’m better at the other supports in mechanics but if I don’t have macro it doesn’t really matter, so if I can improve my macro and communication I’ll be better than the other support players here.

What do you think coaches and teams could be looking for in a player? What do you want them to see?

MaxTrobo: I think the only thing they’re looking for is honestly the attitude. If you’re always positive and communication is consistent. I think consistency is the best thing. Even if a guy is not the best mechanical player, you can practice that in solo queue and everything, macro they can teach you that. Attitude and consistency.

Wiggily: I want them to see the way that I communicate with the team and work with the team. Not necessarily that I make the flashiest plays but the most important thing is how I communicate with my team and how I work with others, and how I treat my teammates.

Vex: I want them to see a consistent player that doesn’t feed very often, is consistently super-high in CS, and consistently gets damage out. A good overall AD carry player is what I want them to see.

Emily Rand is a staff writer for theScore eSports. You can follow her on Twitter.

Copyright © 2016 Score Media Ventures Inc. All rights reserved. Certain content reproduced under license.

First legal esports betting in US okayed for IEM Oakland

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William Hill's Sports Book At Downtown Grand, one of Nevada's most popular sports betting enterprises, has gained permission from the Nevada Gaming Control Board to take bets on IEM Oakland's League of Legends tournament.

“This announcement is a major step toward ensuring Nevada becomes the e-sports capital of the world. By embracing this unique opportunity and incorporating innovation and technology into our gaming industry, we’re expanding the potential of one of our oldest industries,” Nevada Governor Brian Sandoval said in a statement.

Betting on esports has been a contentious topic in the past, with Valve dealing a ceast-and-desist letter out to more than a dozen CS:GO weapon-skin gambling sites in July, after the Washington State Gambling Commission declared esports betting to be of murky legality.

"Skins betting on esports remains a large, unregulated black market for gambling," the commission said at the time.

While CS:GO fans won't be able to bet on IEM Oakland's CS:GO matches, LoL enthusiasts can place wagers at The Grand on which team they think will go all the way, as well as on the quarterfinals.

“This has been an excellent example of a public/private partnership working together to create a new innovative way of gambling which will have a positive impact on State revenues,” Seth Schorr, Chairman of the Downtown Grand Casino, said in a statement. “We are proud that the Downtown Grand will be the home to the first regulated eSports wager in America. The team at the Downtown Grand has worked hard to establish itself as a truly unique eSports destination.”

IEM Oakland 2016 will take place Nov. 19-20 with Flash Wolves (4/1 odds), Longzhu Gaming (+160), INTZ e-Sports (60/1), Unicorns of Love (10/1), Team SoloMid (+110) and The Chiefs eSports Club (100/1) battling for supremacy.

Sasha Erfanian is a news editor for theScore esports. Follow him on Twitter, it'll be great for his self-esteem.

Copyright © 2016 Score Media Ventures Inc. All rights reserved. Certain content reproduced under license.

ROX Tigers win KeSPA Cup

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The ROX Tigers have won the 2016 LoL KeSPA Cup after defeating Kongdoo Monster 3-1 in the Grand Finals.

Kongdoo took the first game in the series after ROX were caught off guard in a teamfight outside Kongdoo's base, which gave Kongdoo the space they needed to destroy the Tigers' Nexus. ROX recovered in Game 2, defeating Kongdoo in under 30 minutes with only three deaths on their side.

From their, ROX held onto their momentum, securing three dragons and Baron on their path to a 32-minute Game 3 win. Kongdoo were able to stave off an early elimination in Game 4 after ROX made a doomed attempt to steal Baron, but when it came to the second teamfight at Baron, ROX decimated them, and went on to close out the series.

ROX advanced to the finals after sweeping SK Telecom T1 2-0 in the semifinals on Friday. It was the fourth time in history that ROX were able to take down their rivals in series, and their first win over SKT since the three-time world champions defeated them at the 2016 Worlds semifinals.

Despite placing second, Kongdoo are now qualified for IEM Gyeonggi, since ROX previously qualified by placing first in the 2016 LCK Summer Split. IEM Gyeonggi is set to run from Dec. 16-18.

Preston Dosza is a news editor for theScore esports. You can follow him on Twitter.

Copyright © 2016 Score Media Ventures Inc. All rights reserved. Certain content reproduced under license.

Wolf: 'I don’t think [being] a gamer suits me'

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SK Telecom T1's star support Lee "Wolf" Jae-wan is starting to think about a future outside of pro-gaming, according to an interview he did with Inven's Kim Byung-Ho that was translated Saturday by Slingshot's Andrew Kim.

Wolf told Inven that he's not sure he's cut out for being a professional League gamer, and he's begun thinking about what he'll do after he's done.

“I feel that I’m wearing a mask at times, I want to be Lee Jae-wan, but I feel like I live life with a mask called 'Wolf,'" he said. "I don’t think [being] a gamer suits me. I want to try out different things when I quit professional gaming."

He said that if he stays in esports, he could see himself as a caster, reporter or interviewer. If he were to look outside the scene, he might be a therapist or a teacher, which he said was his "original dream."

"I guess I’ll need to hold on a couple of those dreams if I can’t cut it," he said.

Wolf started playing LoL professionally in December 2012, when he joined NaJin Shield. He moved to Chunam Techno University shortly before signing with SKT in October 2013. He's remained with the organization through all three of the team's Worlds victories.

However, Wolf said his family has pushed back on his decision to take up pro gaming. Though his father accepted his choice early on, his mother was harder to convince. He said he gave his mother his credit card to help out with medical expenses related to her heart condition, but she rarely uses it.

"There are a lot of good restaurants around the house. I hope she would eat well and take care of herself, but I think she feels sorry," he said. "When she said how she could use her son’s hard earned money, I smiled and told her that her son makes money easily, that all he does is sit down and move his fingers."

Wolf also recounted how his pro gaming life affected his education early on. He said his middle school teachers at school would catch him sleeping in class, since he was tired from his late-night League practice. His solution was to ask his ten teachers if he could be given permission to nap during lessons.

"Maybe it was because I was honest, but six of the 10 allowed me to do so," Wolf said. "My English teacher is the most memorable. When they would come to teach, they would say, 'Hey pro gamer! Go to sleep!'"

Other teachers were less accommodating, and eventually his naps became the subject of a parent-teacher meeting. He has since graduated from secondary school and now plays League full-time.

Daniel Rosen is a news editor for theScore esports. You can follow him on Twitter.

Copyright © 2016 Score Media Ventures Inc. All rights reserved. Certain content reproduced under license.

Fnatic looking to field all-European roster in 2017 LCS

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Fnatic is looking to field an all-European roster for their 2017 League of Legends team, team manager Finlay "Quaye" Stewart stated on Twitter.

Previously, Quaye stated that Fnatic will be upgrading their team infrastructure for the upcoming season, and want to have a substitute for every position, giving them a ten-player roster should they achieve that goal.

All players currently contracted to Fnatic are European, though the team fielded Korean players Lee "Spirit" Da-yoon and Noh "Gamsu" Yeong-jin during the 2016 season. Fnatic has not fielded an all-European roster since the 2014 EU LCS Summer Split, before the organization signed Heo "Huni" Seung-hoon and Kim "Reginover" Yeu-jin.

According to Riot's Interregional Movement Policy, teams are allowed a maximum of two foreign players per five-player starting roster in the EU and NA LCS. Only three out of eight teams in the 2016 EU LCS Summer Split fielded all-European rosters: FC Schalke 04, Origen and Splyce. While Schalke and Origen both finished in the bottom three, Splyce took second in the EU playoffs and qualified for Worlds.

Daniel Rosen is a news editor for theScore esports. You can follow him on Twiter.

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